Updates

Release Infos
Tag : 0.20.2 Released : 4 Month(s) ago

0.20.2

2016

  • Characters can now die/respawn
  • Vehicle resources appear in hud and are managed by resourceUpdater
  • Various effects are applied to vehicles depending on their condition
  • Vehicles can be destroyed(explosion kills nearby players and destroys vehicles)
  • Added various sounds for picking up items
  • You can now refuel vehicles with biofuel and ethanol
  • You can now use medical items
  • Recipes are now craft-able (Does not fully work yet, and will be re-done in a future update. Ex. "Craft Max" does not work)
  • Fixed item duplication glitch :zaza:
  • Doors can now be opened/closed
  • Indicator on the screen is now showing upon taking damage
  • Fixed bugged pants, atv turbo, and atv headlights items
  • Fixed /hax drive
  • Fixed /hax spectate
  • Renamed /hax spawnnpcmodel to /hax spawnnpc
  • Removed depreciated /hax equip, weapon, and equipment commands
  • Removed broken /hax sonic command
  • Optimized npc's
  • Players can now bleed
  • You can now place items, currently working : landmines, IEDs, punji sticks, snares(the placement is a workaround unil we figure out correct way to do it)
  • You can now light up IED's with lighter

What's Changed

  • build(deps-dev): bump ts-node from 10.5.0 to 10.6.0 by @dependabot in https://github.com/QuentinGruber/h1z1-server/pull/696
  • Bugfix/zoneClientClass2016 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/697
  • feature/2016 features by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/687

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.20.1...0.20.2