Updates

Release Infos
Tag : 0.35.0 Released : Il y a 7 Day(s)
  • Added Voice chat support ( in testing phase so espect issues ).
  • Adjusted interactions timers to their original values. ( Like resting take 10 sec less than before ).
  • Torch are now properly saved with bases.
  • Buffed crowbar damages to freeplace entities.
  • Added new destroyables ( metal fences, ranch's fences & stop sign).
  • Fixed skinning knife durability / damage.
  • Added hammer cooldown for repairing constructions.
  • Fixed a bug with empty bottle in bee box.
  • Lowered vehicle decay rate.
  • Added Candles.
  • Some fixes to refueling.
  • Fixed melee damage while respawning.
  • Fairplay fixes.
  • Fixed World spawned trap entities that were able to receive damage.
  • Fixed a bug that made vehicles don't despawn after blowing up.
  • Added Fire hydrants interactions.

What's Changed

  • Revert "Skinning knife durability & damaging" by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1995
  • TrapEntity damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1997
  • Fix isNoBuildInPOIs boolean algebra by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2001
  • Fairplayfixes by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2005
  • Fix melee damage while respawning by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2007
  • Allow refueling to 100, but not exceed by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1996
  • Candles by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2003
  • Lower vehicle decay rate by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1999
  • Bugfix/EmptyBottleBeeBox by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2006
  • Hammer cooldown for repairing constructions by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1987
  • Fix skinning knife durability/damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1998
  • Documentation by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/1977
  • Freeplace entity/crowbar melee damage by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2002
  • Fix an issue with lootbag creating a dupe of the destroyed entity by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2020
  • Recipe system rework by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2019
  • Use process.uptime by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2015
  • NameValidation doesn't allow case sensitive duplicates anymore by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2018
  • FairPlay & VoiceChat by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2009
  • o number of dto to serverinfO by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2021
  • Renable wood fence destruction by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2011
  • Give proper transientId to destroyables by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2012
  • Rework some destroyables behavior by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2013
  • Adapt destroyed effect based on the model by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2014
  • Rename actor_file field back to actorDefinition by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2016
  • 03-12-Modify_z1_destroyable_to_add_more_destroyable_things by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2017
  • Adapt effectId for new destroyables by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2022
  • Fire hydrants by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2026
  • Disable the destruction of glitched wood fences by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2027
  • Add some type safety to commandHandler by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2028
  • Move commandHandler to zoneserver by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2029
  • Fix an issue while reloading commands by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2035
  • Containers respawn command by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2033
  • Other Loot timer stuff by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2034
  • Other tool cabinet types by @Nikolassparrow in https://github.com/QuentinGruber/h1z1-server/pull/2032
  • Add WS as a dependency by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1970
  • Implement RCON manager by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/1971
  • Add typing to positionUpdateType by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2037
  • FairPlay / VoiceChat by @avcio9 in https://github.com/QuentinGruber/h1z1-server/pull/2036
  • Release/0.35.0 by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/2038

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.34.0...0.35.0