Release Infos
Tag : 0.20.8 Released : 1 Lat(s) ago


  • Network optimisations and fixes


  • Fixed a bug with player replication
  • Fixed an issue where the player would sometimes dismount and mount while driving.
  • Fixed a lag that clients could have when there were multiple players around them
  • Fixed a bug that could cause the server to freeze when crafting
  • Temporary invulnerability during player spawn / tp
  • Fixed a bug that could cause you to take player damage while driving
  • Random equipment on zombies

All the issues closed with this PR : https://github.com/QuentinGruber/h1z1-server/milestone/10

What's Changed

  • Feature/uptime by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/920
  • disablePlayerCollisionDamageWhileBeingInVehicle by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/921
  • Bugfix/CharacterPositionDataLoading by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/911
  • genPacketsInterfaces by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/927
  • Bugfix/deletedPassenger by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/939
  • Bugfix/serverFreeze by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/940
  • Feature/unbufferedData by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/941
  • Bugfix/worldRoutineBottleneck by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/951
  • Feature/zombiesEquipment by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/901
  • Feature/dataschemaCleaningAndOptimizations by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/956
  • Update construction.ts by @sofresh007 in https://github.com/QuentinGruber/h1z1-server/pull/947
  • OptimizeAckTimings by @QuentinGruber in https://github.com/QuentinGruber/h1z1-server/pull/912

Full Changelog: https://github.com/QuentinGruber/h1z1-server/compare/0.20.7...0.20.8